Approximately 1.6–3.8 million sports and recreation-related traumatic brain injuries occur in the United States each year.
1 Statistics show the highest rates of emergency department visits for sports concussion occurring for youth ages 10 to14, followed by those ages 15 to19,
2 although many believe the figure is much higher due to significant under-reporting by youth athletes.
3 Once considered little more than a “ding” or a “bell-ringer,” concussions are now known to have potentially harmful cumulative effects resulting in long-term changes in brain function.
3-5 The common symptoms of concussion include headache, confusion, disorientation, decreased information processing, loss of equilibrium, and visual or auditory disruptions.
6Young athletes appear to be particularly vulnerable to the effects of concussion.
7-8 In terms of cognition, adolescents with mild brain injuries are more likely than similarly injured college athletes to experience memory and attention problems after the usual 7–10 day recovery period.
9-10 There is also the relatively rare but catastrophic occurrence of second impact syndrome (SIS), which occurs when an athlete who is still recovering from a concussion sustains a subsequent brain injury. This results in rapid swelling of the brain and almost always results in death or severe long-term injury.
11-12 As SIS has been primarily reported in athletes 13–18 years of age
13 the importance of proper recognition and management of concussed young athletes cannot be over-emphasized.
Each year an estimated 7.5 million youth participate in high school sports
14 and 38 million children participate in organized, community-supported athletic programs annually.
2, 15 Coaches are in an important position to identify the typical behavioral and physical signs of concussion and to mitigate the risks associated with concussion in young athletes. Like the general public,
16 coaches have misconceptions about concussion.
17 However, with adequate training, they are able to recognize subtle symptoms and patterns of effects that can point to serious problems.
17-18Recently, a comprehensive public health information program was initiated by the Centers for Disease Control with their “Heads Up” concussion information kit for high school sports.
19 This free packet contains information for coaches, parents, and physicians in both printed and linear video format. Initial data from focus groups and a survey suggested that use of the toolkit was associated with gains in knowledge and awareness of the severity of concussions and resulted in increased efforts to minimize the risk of concussion.
2 Similar results have been reported with the ThinkFirst Canada training for hockey coaches.
20 A series of studies in New Zealand have demonstrated that systematic training for rugby coaches is associated with gains in knowledge and a decrease in injury rates.
21-23The “Heads Up” program was widely distributed to youth and high school coaches across the US when first released. However, anecdotal evidence based upon the authors’ conversations with coaches and athletic administrators suggests that the material was not widely utilized. Unfortunately, such passive educational material is not always widely adopted.
The Internet has been shown to be an effective medium for providing training and promoting behavior change.
24-27 Training offered over the Internet is both cost-effective and easy to deliver.
28-29 On-demand learning allows users to access training on their own schedule, ideal for youth sports coaches who are often volunteers. Interactive Multimedia (IMM), which links video with computers,
26, 30 is a promising approach to providing individually tailored video-based training when delivered over the Internet.
31-32 The branching capabilities of IMM allow the presentation of material to be tailored and/or remediated specifically to the user (e.g., Marcus et al.
33) and messages and modeling (e.g., via video) can be made more effective as they are tailored to the audience.
30, 32, 34The purpose of this study was to evaluate an e-learning program on sports concussion for youth sports coaches. ACTive: Athletic Concussion Training using Interactive Video Education, is an interactive multimedia (IMM) program designed to train community coaches of youth age 10–18 on effective sports concussion prevention and management practices. The evaluation sought to determine whether the training program, when compared to a control group, had measurable effects in (a) knowledge about sports concussion, management, and prevention; (b) attitudes about the importance of preventing sports concussion; and (c) intention and self-efficacy in sports concussion management and prevention.