A young man was admitted from prison to a psychiatric facility after
reports that he had been acting in a bizarre manner. He had been arrested for
stealing motor vehicles and assaults with weapons. At interview he was found
to be experiencing the delusion that he was a player inside a computer game
(adult-certificate game, widely available) in which points are scored for
stealing cars, killing assailants and avoiding police vehicles. Psychotic
symptoms had emerged slowly over two years. His family had noticed him
becoming increasingly withdrawn and isolated from social activities. He
developed delusions that strangers were planning to kill him and also
experienced auditory hallucinations, constantly hearing an abusive and
derogatory voice. Previously a computer enthusiast, he began to play computer
games incessantly. He felt that the games were communicating with him via the
headphones. In a complex delusional system he came to believe he was inside
one of these games and had to steal a car to start scoring points. He broke
into a car and drove off at speed, believing he had `invulnerable' fuel and so
could not run out of petrol. To gain points he chose to steal increasingly
powerful vehicles, threatening and assaulting the owners with weapons. Later
he said he would have had no regrets if he had killed someone, since this
would have increased his score.
After arrest and while in prison he continued to believe he was in the
game, despite initial medication. When he was admitted to hospital six weeks
later, part of ward management was to deny him access to computer games.
Nothing abnormal was found on physical examination, blood investigations, drug
screen, electroencephalography or a computed tomographic brain scan. Paranoid
schizophrenia was diagnosed and he responded well to further treatment with
antipsychotic medication.